ACL Development

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Revision as of 10:54, 2 June 2008 by RoBo (talk | contribs)
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Ink Sketches

Design Drawings by RoBo, with input from Deep Down Disorient Daze Cell members Ocean and Friar Tuck.

The Astral Carpet Lounge is based upon the concept of two attached Zero-G Chairs: Relax.jpg
LowGrav.jpg


tubez.jpg
tunn.jpg


City of Dreams meeting notes from 4/6/08

In general:

  • people like it
  • worried about size (a little big?)
  • could be great in the middle as a rest space ... build rest of course around it

playability: ball getting stuck in grooves

  • add in flat segments in middle or putty or something
  • could make putting surface flatter
  • need high walls, & separate from sitting area
  • gradient of ground: factor it into design

start: could eliminate ramp, start up high (I added a ramp up in my drawing) end: could ramp it down to make last part easier

surface: Astroturf + soft stuff underneath?

safety & durability:

  • delta shades – will they hold up?
  • weather - drainage holes and/or tar paper for waterproofing
  • putting surface: needs to be able to support people walking on it … we may need to add supports underneath (current design is prob. not walkable)

Overall people were optimistic, they loved the idea of a loungy dual purpose space, and they felt that issues with playability could be tested and fixed as we move forward with design and construction.