Difference between revisions of "Disorient Model"
(New page: Model for Disorient: Self-feeding evolving mechanism/entity 1 Disorient Way 1.1 Disorient attitude. "D is what happens when the cool kids are nice" 1.1.1 Art-centered. Art and art product...) |
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Self-feeding evolving mechanism/entity<BR><BR> | |||
Self-feeding evolving mechanism/entity | |||
1 Disorient Way | 1 Disorient Way<BR> | ||
1.1 Disorient attitude. "D is what happens when the cool kids are nice" | 1.1 Disorient attitude. "D is what happens when the cool kids are nice"<BR> | ||
1.1.1 Art-centered. Art and art production are at the core of Disorient. | 1.1.1 Art-centered. Art and art production are at the core of Disorient.<BR> | ||
1.1.2 Nourishing. Positive energy. Inclusive. Giving. Generous. Pornj. | 1.1.2 Nourishing. Positive energy. Inclusive. Giving. Generous. Pornj.<BR> | ||
1.1.3 Inspire. Awaken the Disorienter in others. Make Disorient viral. | 1.1.3 Inspire. Awaken the Disorienter in others. Make Disorient viral.<BR> | ||
1.1.4 Open source. Build systems that can be taken apart by others and from which others can learn. Share your process and results by posting on the Wiki and on the Puddle. | 1.1.4 Open source. Build systems that can be taken apart by others and from which others can learn. Share your process and results by posting on the Wiki and on the Puddle.<BR> | ||
1.2 Disorient aesthetics | 1.2 Disorient aesthetics<BR> | ||
1.2.1 GlamTech: the style of Disorient. Glamorous Technology. Beautification of technology (and tools). | 1.2.1 GlamTech: the style of Disorient. Glamorous Technology. Beautification of technology (and tools).<BR> | ||
1.2.2 Pornj: the color of Disorient | 1.2.2 Pornj: the color of Disorient<BR> | ||
1.2.3 Feedback. Once inspired, it is time to give back by becoming a Cell and produce Modules. | 1.2.3 Feedback. Once inspired, it is time to give back by becoming a Cell and produce Modules.<BR> | ||
1.2.4 DIY. Do It Yourself. Everything-is-possible attitude. | 1.2.4 DIY. Do It Yourself. Everything-is-possible attitude.<BR><BR> | ||
2 Disorient Cell | 2 Disorient Cell<BR> | ||
2.1 Definition: One or several Disorienters working together as an independent and self-reliant entity. | 2.1 Definition: One or several Disorienters working together as an independent and self-reliant entity.<BR> | ||
2.1 Goal: to produce, on its own, a Disorient Module. | 2.1 Goal: to produce, on its own, a Disorient Module.<BR> | ||
2.2 Independent, self-reliant, self-activated and resourceful. It is about making things. Once formed, the Cell should act independently of the Disorient. The best way to start a Cell is to start working on a Module. Chances are, other Disorienters will want to join the Cell when they understand your project and dedication. | 2.2 Independent, self-reliant, self-activated and resourceful. It is about making things. Once formed, the Cell should act independently of the Disorient. The best way to start a Cell is to start working on a Module. Chances are, other Disorienters will want to join the Cell when they understand your project and dedication.<BR><BR> | ||
3 Disorient Modules | 3 Disorient Modules<BR> | ||
Created by a Disorient Cell, the Disorient Module is a self-contained art installation, object or event. The Disorient Module is stand-alone and does not require another Module to perform, although it will most certainly gain from being placed next to or on top of another Module i.e. Sound on the Dex. | Created by a Disorient Cell, the Disorient Module is a self-contained art installation, object or event. The Disorient Module is stand-alone and does not require another Module to perform, although it will most certainly gain from being placed next to or on top of another Module i.e. Sound on the Dex.<BR> | ||
3.1 Examples of Disorient Modules: | 3.1 Examples of Disorient Modules:<BR> | ||
- Disorient Sign | - Disorient Sign<BR> | ||
- Sound | - Sound<BR> | ||
- Dex | - Dex<BR> | ||
- Rex | - Rex<BR> | ||
- Rex Cross-Country Trip | - Rex Cross-Country Trip<BR> | ||
- Flags | - Flags<BR> | ||
- Generator and power grid | - Generator and power grid<BR> | ||
- Kitchen | - Kitchen<BR> | ||
- Lounge (Delta Shade Cell) | - Lounge (Delta Shade Cell)<BR> | ||
- Shower | - Shower<BR> | ||
- Inipi lounge | - Inipi lounge<BR> | ||
- Hut of the GlamTech Warrior | - Hut of the GlamTech Warrior<BR> | ||
- Cover yourself in GlamTech Pornj and offer face-painting to everyone (Self-activated Geo at the Black and Light Ball 2007). | - Cover yourself in GlamTech Pornj and offer face-painting to everyone (Self-activated Geo at the Black and Light Ball 2007).<BR> | ||
3.2 Larger Disorient Modules are encouraged to be registered with BM as camps within Disorient. | 3.2 Larger Disorient Modules are encouraged to be registered with BM as camps within Disorient.<BR> | ||
3.3 Modules are described on the Wiki. | 3.3 Modules are described on the Wiki.<BR><BR> | ||
keyphrases: | keyphrases:<BR> | ||
Disorient (Training) Camp | Disorient (Training) Camp<BR> | ||
both rehearsal and presentation | both rehearsal and presentation<BR> |
Revision as of 11:25, 27 June 2007
Self-feeding evolving mechanism/entity
1 Disorient Way
1.1 Disorient attitude. "D is what happens when the cool kids are nice"
1.1.1 Art-centered. Art and art production are at the core of Disorient.
1.1.2 Nourishing. Positive energy. Inclusive. Giving. Generous. Pornj.
1.1.3 Inspire. Awaken the Disorienter in others. Make Disorient viral.
1.1.4 Open source. Build systems that can be taken apart by others and from which others can learn. Share your process and results by posting on the Wiki and on the Puddle.
1.2 Disorient aesthetics
1.2.1 GlamTech: the style of Disorient. Glamorous Technology. Beautification of technology (and tools).
1.2.2 Pornj: the color of Disorient
1.2.3 Feedback. Once inspired, it is time to give back by becoming a Cell and produce Modules.
1.2.4 DIY. Do It Yourself. Everything-is-possible attitude.
2 Disorient Cell
2.1 Definition: One or several Disorienters working together as an independent and self-reliant entity.
2.1 Goal: to produce, on its own, a Disorient Module.
2.2 Independent, self-reliant, self-activated and resourceful. It is about making things. Once formed, the Cell should act independently of the Disorient. The best way to start a Cell is to start working on a Module. Chances are, other Disorienters will want to join the Cell when they understand your project and dedication.
3 Disorient Modules
Created by a Disorient Cell, the Disorient Module is a self-contained art installation, object or event. The Disorient Module is stand-alone and does not require another Module to perform, although it will most certainly gain from being placed next to or on top of another Module i.e. Sound on the Dex.
3.1 Examples of Disorient Modules:
- Disorient Sign
- Sound
- Dex
- Rex
- Rex Cross-Country Trip
- Flags
- Generator and power grid
- Kitchen
- Lounge (Delta Shade Cell)
- Shower
- Inipi lounge
- Hut of the GlamTech Warrior
- Cover yourself in GlamTech Pornj and offer face-painting to everyone (Self-activated Geo at the Black and Light Ball 2007).
3.2 Larger Disorient Modules are encouraged to be registered with BM as camps within Disorient.
3.3 Modules are described on the Wiki.
keyphrases:
Disorient (Training) Camp
both rehearsal and presentation