Difference between revisions of "Disorient presents: LET'S GO CAMPING"
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Revision as of 11:56, 19 October 2010
This page is for production only, please do not distribute. Public content is available on the event page on Facebook and on the Disorient wiki.
Disorient presents: LET'S GO CAMPING
A Dancefloor Opera in 15 Vignettes
Friday November 12, 2010
Sullivan Room, 218 Sullivan Street, New York, NY 10012
Advance tickets available at http://disorient.ticketleap.net/letsgocamping/
Production forum on the Puddle: http://puddle.disorient.info/viewforum.php?f=47
Description
Synopsis
Bliss is hard to reach. Here’s the lowdown on how to get there in 15 vignettes presenting signature hacks and modules from the Disorient mythology. A DIY guide to happiness infused by house music and inspired by the Burning Man Principles.
Format
The nightclub is the opera house of the ADHD generation. The dancefloor is the new stage where house music never stops. Every dancer is a player. 15 loosely scripted vignettes--lasting between 45 seconds and 2 minutes each--are visually triggered like boxing rounds. Vignettes are gestures and actions rather than long performances. They are visual punctuations during which the decor becomes dynamic through the activation of the participants. The resulting objects of some vignettes become part of a temporally staggered decor. The location where each vignette unfolds is predetermined. Disorient Myths and Burning Man Principles support each other while Stations provide a framework through metaphorical references and format guidance.
The format of LET'S GO CAMPING reduces the incidence of installation and breakdown on the participants: no disengage, no Disorienter left behind.
- No installation: no decor is installed in the space before the beginning of the opera.
- No Disengage: no decor is left in the space when the opera ends.
This is achieved through:
- Wider load distribution and distributed ownership of actions (many small projects--the vignettes--instead of a few big ones);
- The objects created/assembled during some of the vignettes become parts of the decor (process-oriented, GlamTech);
- Staggered breakdown of those objects ("Strike time" on Sketch).
LGC can also be an educational tool presenting key modules of the Disorient mythology.
Actions for vignettes and plug-ins
Some vignettes create an object that becomes part of the decor and stays deployed until strike. Vignettes start and strike times are indicated on the Sketch and are staggered through the night.
Vignette Leaders: Work on vignette concept and determine actions on the Puddle.
Vignette Leaders: Create and staff your team.
Vignette Leaders: Compile list of materials and lights needed.
24/7: Update description of actions using Puddle info. Include material and lighting needs/plan for each vignette.
1. Large Parachute encompassing all dancers.
2. Procession of parts of the Disorient sign put together and installed over DJ booth.
3. Cover an architectural element and/or people with mylar.
4. Distribute food (focus on presentation).
5. Large Rubix Cube like pieces brought together to form a container shape.
6. Paint on Players. The cloth that protects the floor becomes wall deco.
7. Inflate CuddleFish.
8. 20 players dressed in fluo pink pick-up CuddleFish and "drive" away with headlights on.
9. Music stops and lights are turned off. Wait 45 seconds. Music and lights start again.
10. TBD
11. Gathering the DJs and taking a group picture.
12. Bodies will be stamped with Disorient motifs.
13. TBD
14. A piece of fabric takes the shape of a zero-g chair by having players pull on it.
15. Music stops (it's the end of the party). A pornj globe rises above a silhouette of desert landscape. Sunrise.
Plug-ins
a. Vignette Announce: Boy/girl (this role needs a name and potential parking spot i.e. gogo platform says Lowroad) parades holding the Vignette Announce Sign that displays the vignette # up high above her head the way boxing rounds are announced. Demetrius sings vignette # next to her. They start from DJ booth and walk to vignette location. Girl and vignette number are well lit.
Cell members: The Bex
Lowroad/Devyn/Justin: Fabricate 30"x18" double-sided LED sign to display vignette #s
b. Jazzwall's before/after photo project: description needed.
List of lights available from Disorient
The Eye’s storage:
(4) Black Light Cannons
(10) 500W worklights
(2) LED strobes
(8) Extension cords
Victoria’s garage:
(5) Par cans w/ pink and orange gels
Lowroad's studio:
BL pixels have (now converted into a cube).
BL pyramids
BL Fan
Black Star (6 pyramids with 4 black lights each)
Jay's Basement(?)
(3 or 4?) 18" fluorescent black-light fixtures
Layout of Sullivan Room (basement level)
Ceilings are 10'
Music
The (mostly house) music flows without interruption throughout the night. DJs--not vignette leaders--curate the music for the opera. Their tracks selection and delivery mode (mix) is informed by the actions of the vignettes that take place during their respective sets. Even though it is called an opera, the goal of LET'S GO CAMPING is to make you dance all night long.
Eye: Send email to DJs explaining their role.
Credits
Vignettes Leaders (by vignette order): Joe Che, Devyn, Drew, LC, Lowroad, The Eye, EZ, Ky, Rebeka, Animus, Press Play, Aura
Vignettes Players (what order?):
Disorient All Star DJ line-up: Saadhu (LA), Arrow (NYC), Subsector (Philly), The Bass (NYC)
Lighting Cell Leader: Victoria Wagner
Documentation: (photos and videos) JazzWall(?), Jan(?), Red Lite(?)
Nawals by The Eye and Archer
Archer: Send designs of nawals to The Eye and Phil.
Flyer by Phil Jarry
Phil: Create first version of flyer.
Produced by 24/7
Sketched (written) and Moderated (directed) by The Eye